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Sourcecode: aconnectgui version File versions  Download package

Client.hxx

#ifndef __Client__
#define __Client__

#include <FL/Fl_Group.H>
#include "FrameGroup.hxx"
#include "ConnectorType.hxx"

#include <stdio.h>

class Port;
class Connector;

class Client:public FrameGroup {
private:
      Fl_Group* mPorts;
      int mClientId;
public:
      Client(int X,int Y,int W,int H,char* L,int C);
      Port* AddPort(char* il,int portId,ConnectorType t);

      const char* Name(void)
      {
            return label();
      }
      int ClientId(void) { return mClientId; }

      Port* FindPort(int clientId,int portId);
      Connector* FindInput(int clientId,int portId);
      Connector* FindOutput(int clientId,int portId);

      Connector* FindConnector(int ix,int iy);

      void draw(void)
      {
            FrameGroup::draw();     
      }
      
};

class Clients:public Fl_Group
{
public:
      Clients(int X,int Y,int W,int H);

      Client*    FindClient(int clientId);
      Port*      FindPort(int clientId,int portId);
      Connector* FindInput(int clientId,int portId);
      Connector* FindOutput(int clientId,int portId);
      Connector* FindConnector(int ix,int iy);
      
      int handle(int e);
      
      void draw(void)
      {
            for (int i=0;i<children();i++)
            {
                  child(i)->draw();
            }
            Fl_Group::draw();
      }
};

#endif

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